During the holidays, I updated the Photon multiplayer game page. This proof of concept now includes a desktop download for Mac and Windows as some browsers will not allow download of the Unity plugin. It’s the first build and still in development, but I’ve got most of the issues sorted out.
Try it out and let me know what you guys think!
I’ve been a huge fan of Unity and have been using the Photon Multiplayer Realtime Server. Around 2011, I started doing Photon Server installs and it’s helped me a learn a lot about the details of multiplayer servers. My next project will be doing an integration with a JS based game framework. Not sure how that will go, but I’ve learned enough to be able to make anything work together.
This tutorial using PUN version of Photon. It makes it much easier to create a multiplayer game. Have a look at my sample that currently runs in a browser. At some point, I will create a desktop version.
A quick video to people started with Unity and Photon. Using PUN (Photon Unity Networking) has made multi-player game dev so much easier to implement. I remember when I was trying to wrap my head around Raknet* and the tons of hours I spent on it. This makes it a breeze.